Monthly Archives: April 2013

Wolf WIP 5

I received some critiques from Roberto and other artists, I had a couple of changes I had to make. First I reworked the face and especially the burns. I also reworked the shape of the flex foot so it looked … Continue reading

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Wolf WIP 4

Next I move to the clothing, I try to sculpt the large folds that affect the silhouette of the character. I do not use symmetry when creating the folds since clothing looks a lot better when it is asymmetrical. I … Continue reading

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Wolf WIP 3

Next I sculpt the details in the face, and chest. With this character I wanted to try to sculpt burns n the face since the concept art doesn’t really show why he wears a gas mask. Then I try to … Continue reading

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Wolf WIP 2

The next step is to create the base for the clothing. With zbrush it is easy to create base meshes, I just extract geometry from the body and adjust the shape using the move brush. Then I use dynamesh and … Continue reading

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Wolf WIP 1

I first searched in cghub.com for concept artists, and really looked at their work to see whose work interested me the most. Then I found Roberto Robert’s cghub gallery, I was really interested in his wolf concept art. I went … Continue reading

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